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Old Jul 20, 2009, 05:27 PM // 17:27   #41
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Quote:
Originally Posted by Shayne Hawke View Post
Do elaborate.

Does Balthazar faction matter? If so, then increasing the cap on holding it matters. It's similar to some reasons why they increased the Luxon/Kurzick faction caps. There are things in the game now that would allow you to gain so much faction that you don't want to waste it because you can't hold it all. With things like Costume Brawl, Dragon Arena, and Snowball 4v4, teams that make high streaks will earn lots of faction in one run, and it doesn't need to be wasted.

Other PvP titles increase the faction cap on players because of the idea that players with more experience (and thus, higher title ranks?) will play more PvP and for longer durations, so a higher cap is useful. The same applies to Gamer.
Gamer title is not a PvP title. It is based on a bunch of mini-games, with random auto-assigned 'fun' bars thrown into the mix. Gamer is a time-based reward... the more and longer you play, and the more you know about the ins-and-outs of the mini-game... the more you will gain... this is not what PvP is about.
PvP is about skill, and not time-investment of who can be the harder grinder. (Ok, ANet has lost the plot with the balance of PvP over the last few years or so, but anyway, my point still stands, GW has been hailed as the best PvP game and at its core, is still a PvP game with PvE as a plus.)

I would much rather have ANet remove BF gain completely from these mini-games and one or 2 other PvP formats too, but the plebs still need to get BF somehow, so...

If you want to increase your BF cap to get it higher to be able to keep all the BF when on a winning streak, then play the other PvP modes.


Anyway, I stated my opinion and I do not care, nor do I need to elaborate any further.

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Originally Posted by Nerel View Post
If Balth Faction cap 'doesn't matter'
Yes, that's right, I will say it again... BF cap doesn't matter. Get it nao?
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Old Jul 20, 2009, 09:21 PM // 21:21   #42
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Did someone say /signed ? just curious. Anyway , agree with lilDeath , a mini fun game with static bars that happen to be played against other players is not a PvP Title , so ...
/notsigned
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Old Jul 20, 2009, 09:31 PM // 21:31   #43
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I don't know... costume brawl is pretty much exactly like real PvP (its HB with players after all). I'd go as far to say that Costume Brawl requires more skill then RA and HB, which both do raise the cap, due to the random team assignment and tricky objectives to explain to a PUG and the fact that you can't just win because the other team is full of flare W/Es like you can in RA. And costume brawl uses normal skills in the game.
Other then the static bars... how is that not PvP? I understand the gimmicky nature of the other gamer mini-games, but not that one.

And IilDeath, yeah you kinda are shooting yourself in the foot. You think the Hero/Glad/or Commander title shows skill? No. They are exactly like the Gamer title, and merely show grind.
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Old Jul 21, 2009, 12:15 PM // 12:15   #44
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champion>gladiator>HB but all of them gives you 5k balth every rank.

i did gladiator rank 3 in about 6-7 month and HB rank 3 in a week.
gamer title is much difficult and LONG than the HB one, so... /signed
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Old Jul 21, 2009, 12:31 PM // 12:31   #45
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Quote:
Originally Posted by HawkofStorms View Post
I don't know... costume brawl is pretty much exactly like real PvP (its HB with players after all). I'd go as far to say that Costume Brawl requires more skill then RA and HB, which both do raise the cap, due to the random team assignment and tricky objectives to explain to a PUG and the fact that you can't just win because the other team is full of flare W/Es like you can in RA. And costume brawl uses normal skills in the game.
Other then the static bars... how is that not PvP? I understand the gimmicky nature of the other gamer mini-games, but not that one.

And IilDeath, yeah you kinda are shooting yourself in the foot. You think the Hero/Glad/or Commander title shows skill? No. They are exactly like the Gamer title, and merely show grind.
I agree with this. I myself gamer title farm on Costume Brawl. That requires more skill then RA imo. But RA gives points to glad title, which raises Balth Cap.

So, /signed.
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Old Jul 21, 2009, 12:56 PM // 12:56   #46
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Quote:
Originally Posted by HawkofStorms View Post
I don't know... costume brawl is pretty much exactly like real PvP (its HB with players after all). I'd go as far to say that Costume Brawl requires more skill then RA and HB, which both do raise the cap, due to the random team assignment and tricky objectives to explain to a PUG and the fact that you can't just win because the other team is full of flare W/Es like you can in RA. And costume brawl uses normal skills in the game.
Other then the static bars... how is that not PvP? I understand the gimmicky nature of the other gamer mini-games, but not that one.

And IilDeath, yeah you kinda are shooting yourself in the foot. You think the Hero/Glad/or Commander title shows skill? No. They are exactly like the Gamer title, and merely show grind.
Yeah Costume Brawl requires more skill cause its Random. Man if that were the case RA would be the pinnacle of PvP.
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Old Jul 21, 2009, 12:57 PM // 12:57   #47
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/signed your earn balth faction fro mdoing it and unlike the kurz/luxon titles this can only be attained by arena like battles.

+ It won't make much of a difference as it can take a while to rank up in this, ( due to long gaps between events).
Only really needed if a person doesn't have a big faction cap already though:P
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Old Jul 21, 2009, 03:27 PM // 15:27   #48
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Quote:
Originally Posted by YunSooJin View Post
Yeah Costume Brawl requires more skill cause its Random. Man if that were the case RA would be the pinnacle of PvP.
But since costume brawl does not have a powerful healer spec (since the monk bar is a smiter)... yeah it is. Going "3...2...1... spike" on vent is not "skilled." The only reason RA isn't more high end then it is is because random teams aren't balanced, especially around having or not having a good healer. Therefore, RA is for scrubs.
But if a random team composition truely was balanced (like it is in costume brawl), where any combo of professions can do fairly well, then yes, it does require more skill then organized PvP. Being able to get a team to work together on complex objectives without being able to communicate with them before a fight or on vent is kinda hard.

Edit PS: You do realize I was saying it was more advanced then RA (which is also random) and HB (which doesn't have teams), not GvG or HA.

Last edited by HawkofStorms; Jul 21, 2009 at 04:49 PM // 16:49..
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Old Aug 20, 2010, 09:36 PM // 21:36   #49
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Dragon arena and costume brawl take just as much skill as RA.

/signed
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Old Aug 20, 2010, 11:10 PM // 23:10   #50
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You want a title that is only to gain in a few days each years to involve into the game more then just some word under our names?

And WHY increase your max cap even more I mean it's not like you get so much faction in a PvP format that your at max fast RA gives what 25 wins 10-15k balth? HA once your staying long in HoH your rank is prop high enough that you wont max before your team decides its time for a break or you lose. And every PvP outpost has now NPC to redeem faction into skills/mods and/or z-keys

/against
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Old Aug 21, 2010, 12:25 AM // 00:25   #51
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100+ consecs in snowball/dragon arena wastes so much factions, thus /signed
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Old Aug 21, 2010, 02:30 AM // 02:30   #52
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Quote:
Originally Posted by Seraphim of Chaos View Post
Gamer is definitely not on the same level as Gladiator, much less Champion. It's a mini-game, it's not going to be taken seriously.
It is more pvp than you think. There are no NPC's at all involved in the gamer title track. It is all PvP and many good PvPers consider it a very good format. Costume brawls for example is very popular and should imho have been put in place of what was HB and TA instead of this codex stuff. the only gamer game i think that is a little pve is the RBR which relies on the environment a great deal to launch a player to victory [boxes with SRB]. Dragon arena, costume brawls, and snowball fights are all basic forms of pvp that require better skills vs better builds to win.

It would not hurt to increase the balth faction limit a player has as they gain rank in the gamer title.

/signed
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Old Aug 21, 2010, 01:22 PM // 13:22   #53
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The only PvP I do is AB. I constantly run into problems with my balth faction cap, particularly during double faction weekends, because AB grants you balth faction without increasing the balth faction cap. I know you can get lux/kurz faction from PvE, but I get the vast majority of it from AB, so I'd like for there to be a way of raising the cap from ABing just as much as you'd like it from festival gaming.

/notsigned until AB counts towards raising balth faction cap too.
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Old Aug 21, 2010, 07:27 PM // 19:27   #54
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Quote:
Originally Posted by Smarty View Post
The only PvP I do is AB. I constantly run into problems with my balth faction cap, particularly during double faction weekends, because AB grants you balth faction without increasing the balth faction cap. I know you can get lux/kurz faction from PvE, but I get the vast majority of it from AB, so I'd like for there to be a way of raising the cap from ABing just as much as you'd like it from festival gaming.

/notsigned until AB counts towards raising balth faction cap too.
AB/FA/JQ does raise your cap. Your lux/kurz cap.
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Old Aug 22, 2010, 02:44 PM // 14:44   #55
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Quote:
Originally Posted by lilDeath View Post
Gamer title is not a PvP title. It is based on a bunch of mini-games, with random auto-assigned 'fun' bars thrown into the mix. Gamer is a time-based reward... the more and longer you play, and the more you know about the ins-and-outs of the mini-game... the more you will gain... this is not what PvP is about.
PvP is about skill, and not time-investment of who can be the harder grinder. (Ok, ANet has lost the plot with the balance of PvP over the last few years or so, but anyway, my point still stands, GW has been hailed as the best PvP game and at its core, is still a PvP game with PvE as a plus.)
Lots of the Gamer arenas are very much PvP for all of the reasons you stated they are not. "the more and longer you play... the more you know about the ins-and-outs of the game" - is this not true for other formats of PvP? Do players that jump into HA or GvG for the first time have the same concept of positioning as long time players? Are they going to have a good understanding of the metagame that they might be up against? Will they be likely to gain as much from victories as long-time players? The more time you spend in Snowball or DA, the better your understanding will be of how to move, where to be, and what to do, and that's no different from other forms of PvP.

"PvP is... not time-investment of who can be the harder grinder" doesn't really work here because every PvP format has a title associated with it, and the more time you spend in any of those arenas, the more your title will rise. There's plenty of skill required in games like DA or CB, and those required in CB are extremely similar to what you might find in any normal format of PvP in GW, since the bars are made of skills straight from PvP.

Quote:
Originally Posted by To Chicken To Die View Post
And WHY increase your max cap even more I mean it's not like you get so much faction in a PvP format that your at max fast RA gives what 25 wins 10-15k balth? HA once your staying long in HoH your rank is prop high enough that you wont max before your team decides its time for a break or you lose. And every PvP outpost has now NPC to redeem faction into skills/mods and/or z-keys
A steak of Snowball matches, which will probably yield you the lowest faction gain per match (aside from RBR, which is fantastically low), will probably give you about 450 faction per victory, and even more if you on streaks or can do it flawlessly. That will reach a cap of 10k in about 22 matches, which ends up losing you a lot of faction if you can go far past that. Costume Brawl will give you about 600 each time, which will stop after about 17 wins, far short of the 40 wins you need to begin reaping the largest point gains per match. Having Tolkano in the outpost does me no good when it's so easy to waste faction on long streaks in the arena.
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Old Aug 27, 2010, 05:22 AM // 05:22   #56
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As Terrible Surgeon said, all gamer arenas but RBR are PvP, they're even more PvP than standard arenas in some terms, as they give out pretty even builds and really base on players' skill rather than if they brought a good or crappy build. Keep in mind that Dragon Arena is based on players having fun with an ele build on scrimmages and GvG; it's basically derived directly from standard PvP, just changed into a seasonal thing.

/signed
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Old Aug 27, 2010, 06:20 AM // 06:20   #57
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Go to Tolkano. Get some keys. Continue.

/not signed
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Old Aug 27, 2010, 01:47 PM // 13:47   #58
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@Everybody saying Gamer is not a PvP title and AB isn't PvP either:

HA and GvG are not true PvP either because you can't rush the opponent with zerglings while he's still building his base.

@OP: /signed.
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Old Aug 28, 2010, 10:30 AM // 10:30   #59
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Quote:
Originally Posted by Terrible Surgeon View Post
It is more pvp than you think. There are no NPC's at all involved in the gamer title track. It is all PvP and many good PvPers consider it a very good format. Costume brawls for example is very popular and should imho have been put in place of what was HB and TA instead of this codex stuff.
/agree with that
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Old Nov 11, 2010, 01:02 AM // 01:02   #60
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Eh gamer isnt as much a pvp thing as a mini game so

/notsigned
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